Įach area includes a time orb that awards more time to defeat the creatures. After a stage is completed, players may use their currency on The Duke to purchase supplies and/or weapon upgrades before moving on to the next stage. Bonus skills are available in the mode which can increase firepower, boost the movement speed, or provide other beneficial effects. Players go through stages on a time limit where enemy kills will rack points. I was also not able to give the daughters swords with this method.The Mercenaries is a single-player mode that is unlocked after completing the main game once, it must be purchased in-game via the Extra Content Shop with 10 CP. Unfortunately it seems that this might have the same limitations as the enemy spawns, as I wasn't able to give the Lycans in the village weapons from the castle lycans. (for my test I did this for all the Lycans in this part of the demo) Near the bottom of the options file you'll find what weapon they use. So I'm editing the files in "natives\stm\spawn\enemy\data\c02_1_c02_1_farm" for this example So in this example I'm going to give the Lycans in the Village demo all a torch instead of their regular weapons. This might be the file that defines what "cosmetic variant" the enemy is using, but I haven't looked into that much, what I did find was how to change the weapon the Lycans use Chris' squad in Ethan's houseĮm4140 - Chris Redfield (Costume B - Hound Wolf Squad)Įm4150 - Ethan WInters (Cutscene/full character version)Īlong with the Parameter files to change the enemies there is the "er.2" files. Here's a list of enemies so far which you'll need for swapping and knowing what enemy is which:Įm1060 - Urias (initial version, no torn coat)Įm1062 - Uriaș Străjer (the one Chris fights)Įm1230 - Lady Dimitrescu (Dragon Boss version)Įm1250 - Lycans (castle basement variant)Įm1301 - Moreau (mutated version Swimming version?)Įm1302 - Moreau (mutated version Boss fight version?)Įm1360 - Leonard (elena's father - Lycan version?)Įm1373 - doll with wooden "tentacle" knife sticking out the chestĮm1374 - "Doll B" looks like a porcelain dollĮm1375 - doll with red-ish dress and yellowy ribbon hatĮm4001 - Mia Winters again likely the "real" oneĮm4090 - "convoy" soldiers. replacing story characters with other characters will make their audio/voice clips during cutscenes/events no longer play.Ĭ02_7 - Ethan meets Miranda (cutscene after mutated Heisenberg fight)Ĭ03_2 - Final section of the game as Ethan Pathfinding might not work correctly for the swapped enemies meaning I was unable to spawn Lady Dimitrescu/daughters in the village demo. spawning characters in other "chapters" doesn't seem to work. spawning Lycans (the basic enemies) over the daughters doesn't seem to work (however you can spawn all three daughters and Lady Dimitrescu in the same area) special enemies like the daughters/Lady DImitrescu seem to have some sort of limitation that they can only be spawned once per checkpoint area. Save the file and create folders for the mod manager to have the mod be installed in the right location. So all we need to do is replace it so it now says "e.m.1.0.0.0." to make it spawn lady Dimitrescu. This is the enemy being spawned by this file, in this case em1261 is one of the daughters. This looks like a lot of data but it's a pretty simple edit, we actually only need to make some small edits. Opening up one of these files in a hex editor will look something like this: (the folder is named slightly different in the full game, but the spawn files still end in "Param") the ones we're interested in is the ones that end in "er.2" This is where you'll find the data for the different stages/enemy spawnsįor this tutorial I'll just demonstrate how I made my "Lady Dimitrescu replaces the daughters" mod for the demo. Re_chunk_000\natives\stm\spawn\enemy\data Once you've extracted the game files go to this folder in the game files: Link to info/tools to extract and modify the pak file(s) You'll need to have extracted the game/demo files for this (that's step 1) Well it's straightforward but it seems to have some limitations right now.
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